class CameraState

Parameters for camera state

Highly dependent on the type of the current camera controller


fields


CameraState.angle


CameraState.angle : number?

Camera rotation angle on X axis (aka tilt/pitch) (ta)

CameraState.dist


CameraState.dist : number?

Camera distance from the ground (spring)

CameraState.dx


CameraState.dx : number?

Camera direction vector X

CameraState.dy


CameraState.dy : number?

Camera direction vector Y

CameraState.dz


CameraState.dz : number?

Camera direction vector Z

CameraState.flipped


CameraState.flipped : number?

CameraState.fov


CameraState.fov : number?

CameraState.height


CameraState.height : number?

Camera distance from the ground (ta)

CameraState.mode


CameraState.mode : CameraMode

The camera mode

CameraState.name


CameraState.name : ("ta"|"spring"|"rot"|"ov"|"free"|"fps"|"dummy")

CameraState.oldHeight


CameraState.oldHeight : number?

Camera distance from the ground, cannot be changed (rot)

CameraState.px


CameraState.px : number?

Position X of the ground point in screen center

CameraState.py


CameraState.py : number?

Position Y of the ground point in screen center

CameraState.pz


CameraState.pz : number?

Position Z of the ground point in screen center

CameraState.rx


CameraState.rx : number?

Camera rotation angle on X axis (spring)

CameraState.ry


CameraState.ry : number?

Camera rotation angle on Y axis (spring)

CameraState.rz


CameraState.rz : number?

Camera rotation angle on Z axis (spring)