class CameraState
Parameters for camera state
Highly dependent on the type of the current camera controller
fields
CameraState.angle
CameraState.angle : number?
Camera rotation angle on X axis (aka tilt/pitch) (ta)
CameraState.dist
CameraState.dist : number?
Camera distance from the ground (spring)
CameraState.dx
CameraState.dx : number?
Camera direction vector X
CameraState.dy
CameraState.dy : number?
Camera direction vector Y
CameraState.dz
CameraState.dz : number?
Camera direction vector Z
CameraState.flipped
CameraState.flipped : number?
CameraState.fov
CameraState.fov : number?
CameraState.height
CameraState.height : number?
Camera distance from the ground (ta)
CameraState.mode
CameraState.mode : CameraMode
The camera mode
CameraState.name
CameraState.name : ("ta"|"spring"|"rot"|"ov"|"free"|"fps"|"dummy")
CameraState.oldHeight
CameraState.oldHeight : number?
Camera distance from the ground, cannot be changed (rot)
CameraState.px
CameraState.px : number?
Position X of the ground point in screen center
CameraState.py
CameraState.py : number?
Position Y of the ground point in screen center
CameraState.pz
CameraState.pz : number?
Position Z of the ground point in screen center
CameraState.rx
CameraState.rx : number?
Camera rotation angle on X axis (spring)
CameraState.ry
CameraState.ry : number?
Camera rotation angle on Y axis (spring)
CameraState.rz
CameraState.rz : number?
Camera rotation angle on Z axis (spring)