global Game
fields
Game.armorTypes
Game.armorTypes : table<(string|integer),(integer|string)>
Game.captureEnergyCostFactor
Game.captureEnergyCostFactor : number
Game.constructionDecay
Game.constructionDecay : boolean
Game.constructionDecaySpeed
Game.constructionDecaySpeed : number
Game.constructionDecayTime
Game.constructionDecayTime : number
Game.envDamageTypes
Game.envDamageTypes : table
Game.extractorRadius : number
Game.fireAtCrashing
Game.fireAtCrashing : number
Game.fireAtKilled
Game.fireAtKilled : number
Game.gameDesc
Game.gameMutator
Game.gameMutator : string
Game.gameName
Game.gameShortName
Game.gameShortName : string
Game.gameSpeed
Game.gameVersion
Game.gameVersion : string
Game.ghostedBuildings
Game.ghostedBuildings : boolean
Game.gravity
Game.mapChecksum
Game.mapChecksum : string
Game.mapDamage
Game.mapDescription
Game.mapDescription : string
Game.mapHardness
Game.mapHardness : number
Game.mapName
Game.mapSizeX
Game.mapSizeZ
Game.mapX
Game.mapY
Game.maxPlayers
Game.maxTeams
Game.maxUnits
Game.metalMapSquareSize : number
Game.modChecksum
Game.modChecksum : string
Game.multiReclaim
Game.multiReclaim : number
Game.reclaimAllowAllies
Game.reclaimAllowAllies : boolean
Game.reclaimAllowEnemies
Game.reclaimAllowEnemies : boolean
Game.reclaimFeatureEnergyCostFactor
Game.reclaimFeatureEnergyCostFactor : number
Game.reclaimMethod
Game.reclaimMethod : number
Game.reclaimUnitEfficiency
Game.reclaimUnitEfficiency : number
Game.reclaimUnitEnergyCostFactor
Game.reclaimUnitEnergyCostFactor : number
Game.reclaimUnitMethod
Game.reclaimUnitMethod : number
Game.repairEnergyCostFactor
Game.repairEnergyCostFactor : number
Game.requireSonarUnderWater
Game.requireSonarUnderWater : boolean
Game.resurrectEnergyCostFactor
Game.resurrectEnergyCostFactor : number
Game.springCategories
Game.springCategories : table<string,integer>
Game.squareSize
Game.startPosType
Game.startPosType : number
Game.textColorCodes
Game.textColorCodes : TextColorCode {
Color: string,
ColorAndOutline: string,
Reset: string,
}
Game.tidal
Game.transportAir
Game.transportAir : number
Game.transportGround
Game.transportGround : number
Game.transportHover
Game.transportHover : number
Game.transportShip
Game.transportShip : number
Game.waterDamage
Game.waterDamage : number
Game.windMax
Game.windMin