enum COB
COB constants
[source]
ACTIVATION
COB.ACTIVATION = integer
[source]
STANDINGMOVEORDERS
COB.STANDINGMOVEORDERS = integer
[source]
STANDINGFIREORDERS
COB.STANDINGFIREORDERS = integer
[source]
HEALTH
COB.HEALTH = integer
[source]
INBUILDSTANCE
COB.INBUILDSTANCE = integer
[source]
BUSY
COB.BUSY = integer
[source]
PIECE_XZ
COB.PIECE_XZ = integer
[source]
PIECE_Y
COB.PIECE_Y = integer
[source]
UNIT_XZ
COB.UNIT_XZ = integer
[source]
UNIT_Y
COB.UNIT_Y = integer
[source]
UNIT_HEIGHT
COB.UNIT_HEIGHT = integer
[source]
XZ_ATAN
COB.XZ_ATAN = integer
[source]
XZ_HYPOT
COB.XZ_HYPOT = integer
[source]
ATAN
COB.ATAN = integer
[source]
HYPOT
COB.HYPOT = integer
[source]
GROUND_HEIGHT
COB.GROUND_HEIGHT = integer
[source]
BUILD_PERCENT_LEFT
COB.BUILD_PERCENT_LEFT = integer
[source]
YARD_OPEN
COB.YARD_OPEN = integer
[source]
BUGGER_OFF
COB.BUGGER_OFF = integer
[source]
ARMORED
COB.ARMORED = integer
[source]
IN_WATER
COB.IN_WATER = integer
[source]
CURRENT_SPEED
COB.CURRENT_SPEED = integer
[source]
VETERAN_LEVEL
COB.VETERAN_LEVEL = integer
[source]
ON_ROAD
COB.ON_ROAD = integer
[source]
MAX_ID
COB.MAX_ID = integer
[source]
MY_ID
COB.MY_ID = integer
[source]
UNIT_TEAM
COB.UNIT_TEAM = integer
[source]
UNIT_BUILD_PERCENT_LEFT
COB.UNIT_BUILD_PERCENT_LEFT = integer
[source]
UNIT_ALLIED
COB.UNIT_ALLIED = integer
[source]
MAX_SPEED
COB.MAX_SPEED = integer
[source]
CLOAKED
COB.CLOAKED = integer
[source]
WANT_CLOAK
COB.WANT_CLOAK = integer
[source]
GROUND_WATER_HEIGHT
COB.GROUND_WATER_HEIGHT = integer
[source]
UPRIGHT
COB.UPRIGHT = integer
[source]
POW
COB.POW = integer
[source]
COB.PRINT = integer
[source]
HEADING
COB.HEADING = integer
[source]
TARGET_ID
COB.TARGET_ID = integer
[source]
LAST_ATTACKER_ID
COB.LAST_ATTACKER_ID = integer
[source]
LOS_RADIUS
COB.LOS_RADIUS = integer
[source]
AIR_LOS_RADIUS
COB.AIR_LOS_RADIUS = integer
[source]
RADAR_RADIUS
COB.RADAR_RADIUS = integer
[source]
JAMMER_RADIUS
COB.JAMMER_RADIUS = integer
[source]
SONAR_RADIUS
COB.SONAR_RADIUS = integer
[source]
SONAR_JAM_RADIUS
COB.SONAR_JAM_RADIUS = integer
[source]
SEISMIC_RADIUS
COB.SEISMIC_RADIUS = integer
[source]
DO_SEISMIC_PING
COB.DO_SEISMIC_PING = integer
[source]
CURRENT_FUEL
COB.CURRENT_FUEL = integer
[source]
TRANSPORT_ID
COB.TRANSPORT_ID = integer
[source]
SHIELD_POWER
COB.SHIELD_POWER = integer
[source]
STEALTH
COB.STEALTH = integer
[source]
CRASHING
COB.CRASHING = integer
[source]
CHANGE_TARGET
COB.CHANGE_TARGET = integer
[source]
CEG_DAMAGE
COB.CEG_DAMAGE = integer
[source]
COB_ID
COB.COB_ID = integer
[source]
PLAY_SOUND
COB.PLAY_SOUND = integer
[source]
KILL_UNIT
COB.KILL_UNIT = integer
[source]
SET_WEAPON_UNIT_TARGET
COB.SET_WEAPON_UNIT_TARGET = integer
[source]
SET_WEAPON_GROUND_TARGET
COB.SET_WEAPON_GROUND_TARGET = integer
[source]
SONAR_STEALTH
COB.SONAR_STEALTH = integer
[source]
REVERSING
COB.REVERSING = integer
[source]
FLANK_B_MODE
COB.FLANK_B_MODE = integer
[source]
FLANK_B_DIR
COB.FLANK_B_DIR = integer
[source]
FLANK_B_MOBILITY_ADD
COB.FLANK_B_MOBILITY_ADD = integer
[source]
FLANK_B_MAX_DAMAGE
COB.FLANK_B_MAX_DAMAGE = integer
[source]
FLANK_B_MIN_DAMAGE
COB.FLANK_B_MIN_DAMAGE = integer
[source]
WEAPON_RELOADSTATE
COB.WEAPON_RELOADSTATE = integer
[source]
WEAPON_RELOADTIME
COB.WEAPON_RELOADTIME = integer
[source]
WEAPON_ACCURACY
COB.WEAPON_ACCURACY = integer
[source]
WEAPON_SPRAY
COB.WEAPON_SPRAY = integer
[source]
WEAPON_RANGE
COB.WEAPON_RANGE = integer
[source]
WEAPON_PROJECTILE_SPEED
COB.WEAPON_PROJECTILE_SPEED = integer
[source]
MIN
COB.MIN = integer
[source]
MAX
COB.MAX = integer
[source]
ABS
COB.ABS = integer
[source]
GAME_FRAME
COB.GAME_FRAME = integer
[source]