class WeaponDamages

Parameters for damage

[source]

fields

WeaponDamages.paralyzeDamageTime

WeaponDamages.paralyzeDamageTime : integer

WeaponDamages.impulseFactor

WeaponDamages.impulseFactor : number

WeaponDamages.impulseBoost

WeaponDamages.impulseBoost : number

WeaponDamages.craterMult

WeaponDamages.craterMult : number

WeaponDamages.craterBoost

WeaponDamages.craterBoost : number

WeaponDamages.dynDamageExp

WeaponDamages.dynDamageExp : number

WeaponDamages.dynDamageMin

WeaponDamages.dynDamageMin : number

WeaponDamages.dynDamageRange

WeaponDamages.dynDamageRange : number

WeaponDamages.dynDamageInverted

WeaponDamages.dynDamageInverted : number

Set to true if a non-zero value is passed, false is zero is passed.

WeaponDamages.craterAreaOfEffect

WeaponDamages.craterAreaOfEffect : number

WeaponDamages.damageAreaOfEffect

WeaponDamages.damageAreaOfEffect : number

WeaponDamages.edgeEffectiveness

WeaponDamages.edgeEffectiveness : number

WeaponDamages.explosionSpeed

WeaponDamages.explosionSpeed : number