global Script
methods
Script.Kill
function Script.Kill(killMessage: string?)
@param killMessage
- Kill message.
[source]
Script.UpdateCallin
function Script.UpdateCallin(name: string)
[source]
Script.GetName
function Script.GetName() -> name string
[source]
Script.GetSynced
function Script.GetSynced() -> synced boolean
[source]
Script.GetFullCtrl
function Script.GetFullCtrl() -> fullCtrl boolean
[source]
Script.GetFullRead
function Script.GetFullRead() -> fullRead boolean
[source]
Script.GetCtrlTeam
function Script.GetCtrlTeam() -> teamID integer
[source]
Script.GetReadTeam
function Script.GetReadTeam() -> teamID integer
[source]
Script.GetReadAllyTeam
function Script.GetReadAllyTeam() -> allyTeamID integer
[source]
Script.GetSelectTeam
function Script.GetSelectTeam() -> teamID integer
[source]
Script.GetGlobal
function Script.GetGlobal() -> global integer?
[source]
Script.GetRegistry
function Script.GetRegistry() -> registry integer?
[source]
Script.DelayByFrames
function Script.DelayByFrames(
frameDelay: integer,
fun: unknown
)
[source]
Script.IsEngineMinVersion
function Script.IsEngineMinVersion(
minMajorVer: integer,
minMinorVer: integer?,
minCommits: integer?
) -> satisfiesMin boolean
@param minMinorVer
- (Default: 0
)
@param minCommits
- (Default: 0
)
@return satisfiesMin
- true
if the engine version is greater or equal to the specified version, otherwise false
.
[source]
fields
Script.NO_ACCESS_TEAM
Script.NO_ACCESS_TEAM: integer = -1
[source]
Script.ALL_ACCESS_TEAM
Script.ALL_ACCESS_TEAM: integer = -2
[source]