global Script

methods

Script.Kill

function Script.Kill(killMessage: string?)

@param killMessage - Kill message.

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Script.UpdateCallin

function Script.UpdateCallin(name: string)

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Script.GetName

function Script.GetName() -> name string

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Script.GetSynced

function Script.GetSynced() -> synced boolean

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Script.GetFullCtrl

function Script.GetFullCtrl() -> fullCtrl boolean

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Script.GetFullRead

function Script.GetFullRead() -> fullRead boolean

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Script.GetCtrlTeam

function Script.GetCtrlTeam() -> teamID integer

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Script.GetReadTeam

function Script.GetReadTeam() -> teamID integer

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Script.GetReadAllyTeam

function Script.GetReadAllyTeam() -> allyTeamID integer

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Script.GetSelectTeam

function Script.GetSelectTeam() -> teamID integer

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Script.GetGlobal

function Script.GetGlobal() -> global integer?

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Script.GetRegistry

function Script.GetRegistry() -> registry integer?

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Script.DelayByFrames

function Script.DelayByFrames(
  frameDelay: integer,
  fun: unknown
)

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Script.IsEngineMinVersion

function Script.IsEngineMinVersion(
  minMajorVer: integer,
  minMinorVer: integer?,
  minCommits: integer?
) -> satisfiesMin boolean

@param minMinorVer - (Default: 0)

@param minCommits - (Default: 0)

@return satisfiesMin - true if the engine version is greater or equal to the specified version, otherwise false.

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fields

Script.NO_ACCESS_TEAM

Script.NO_ACCESS_TEAM: integer = -1

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Script.ALL_ACCESS_TEAM

Script.ALL_ACCESS_TEAM: integer = -2

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