class camState
Parameters for camera state
Highly dependent on the type of the current camera controller
[source]
fields
camState.angle
camState.angle : number
Camera rotation angle on X axis (aka tilt/pitch) (ta)
camState.dist
camState.dist : number
Camera distance from the ground (spring)
camState.dx
camState.dx : number
Camera direction vector X
camState.dy
camState.dy : number
Camera direction vector Y
camState.dz
camState.dz : number
Camera direction vector Z
camState.flipped
camState.flipped : (call)
for when south is down, 1 for when north is down (ta)
camState.fov
camState.fov : number
camState.height
camState.height : number
Camera distance from the ground (ta)
camState.mode
camState.mode : number
the camera mode: 0 (fps), 1 (ta), 2 (spring), 3 (rot), 4 (free), 5 (ov), 6 (dummy)
camState.name
camState.name : ("ta"|"spring"|"rot"|"ov"|"free"|"fps"|"dummy")
camState.oldHeight
camState.oldHeight : number
Camera distance from the ground, cannot be changed (rot)
camState.px
camState.px : number
Position X of the ground point in screen center
camState.py
camState.py : number
Position Y of the ground point in screen center
camState.pz
camState.pz : number
Position Z of the ground point in screen center
camState.rx
camState.rx : number
Camera rotation angle on X axis (spring)
camState.ry
camState.ry : number
Camera rotation angle on Y axis (spring)
camState.rz
camState.rz : number
Camera rotation angle on Z axis (spring)